Voidsky Skeleton



Voidsky Skeletons are are one of the most dangerous Skeleton variations in the game. They only spawn in the Black Void and, unless the player is extremely experienced in combat, are highly advised to be avoided. They are 10 times bigger than a Corrupted Skeleton.

Tactics
Voidsky Skeletons make a slithering noise, like a snake, when in a 30 block radius but can see the player up to 120 blocks away. They otherwise make down-pitched skeleton hurt noises when hit or damaged by a rival force. They hold two Voidbows and shoot at the Player when around 20 blocks away, and since they move so fast, it gives the Player little time to flee once they hear the snake-slithering. They can shoot four arrows from one bow, making it a maximum of eight, which makes it difficult to avoid getting shot by the arrows. They have 400 <3 and the arrows deal a small amount of damage but can easily chip away the player's health if they are hit by more than at least two. Voidsky Skeletons will pause their fire when they are being damaged by a mob, so melee combat is recommended to take them out as quickly as possible. They are unaffected by any bows, making long-range combat useless. They are weak to fire swords and fire aspect but otherwise have no other weaknesses. When killed, they drop 0-2 Voidbows as their rare drop, 0-4 Voidbones, and 0-4 Void Arrows.

Sometimes, a Voidsky Skeleton will spawn with a different color variation called the Desertvoid Skeleton. It has 600 <3 and its arrows deal 3 <3 a piece. It has a higher chance of dropping the said items above and it is slightly bigger than normal. If a Voidsky Skeleton is spawned, it has a 0.9% chance to switch to a Desertvoid Skeleton and it has a deeper, more bonelike slithering sound that is heard from very far away.

Habitat
Voidsky Skeletons only spawn in the Black Void and have a 22% chance to spawn alone every 7 x 7 area of blocks.