Board Thread:Fun and Games/@comment-24235314-20150419141551

Welcome to Dredonian Woods, an arena-style PvE game like The Drekarionals Hunting Grounds.

Rules

 * NO PSI.
 * No rapid posts or multi-posts. After 3 or more posts from 3 or more different players, the results of the turn are displayed.
 * No ToS logic, mainly because I don't know what that is.
 * No confusing posts. If someone breaks this rule, they are disqualified for the entire battle.
 * And please, for the sake of all of us, use proper grammar. Typing Like This Will Most Likely Be a Confusing Post.

Game Mechanics
The only stats that will really be focused on are HP, ATK, and SKL (Skill, determines the likelihood of the player getting skillshots, crits, etc.). Every non-tank archetype starts out with 150 HP, but ATK and SKL vary among archetypes.

Archetypes
There are 4 starting archetypes Archetypes may evolve into other archetypes.


 * Warriors are your standard melee attackers. They may evolve to have short-range attacks. (150 HP, 50 ATK, 20 SKL)
 * Archers are your standard long-range attackers. As such, their attacks are usually weaker, but they have a higher SKL level to compensate. (150 HP, 25 ATK, 45 SKL)
 * Mages use magical attacks that can be at any range. They may help other archetypes evolve *hint hint wink wink*. (150 HP, 40 ATK, 25 SKL)
 * Brutes are the strongest starting archetype in terms of attack, but are hardly skilled at all. Their HP is also upgraded. (250 HP, 75 ATK, 10 SKL)

How to Join
Name

Special Ability (must be related to archetype)

Archetype

There must be at least 3 people to start the game.

Oh, and one final piece of advice? Shadows are never what they seem. 