Timelock

A timelock is any area that is literally frozen in time, in which is an area that time is locked onto one setting and is impossible to enter and difficult to break open.

Description
Timelocks are very hard to set. It involves the draining of a lot of Chronokinetic energy into a set area - the bigger the area, the more energy required. Once something is timelocked, it can either never be opened again or be extremely difficult to unlock.

You can tell where a place is timelocked if you hear a blank radio static and if the area is in black & white. Also, if you try to enter the timelocked area, it will force you back.

The only way known to break open a timelock is to mash an event from the timelocked being's oblivion timeline directly into the timelocked area with Oblivion Chronokinesis. The lock will break instantly, however will also release a lot of poisonous gasses and the being's oblivion counterpart. Doing so is banned by the Pact of Chronology, which outlaws the melding of someone's oblivion timeline events into their real timeline with OC.

Practically anything can be set in a timelock as long as there is enough energy to put it in one. Some creatures fear being timelocked, AKA

TBC