Board Thread:Fun and Games/@comment-16359680-20150403212036

Starplasm Corp. has captured you all and sent you to testing labs outside the Sun "Null". You are all sitting on tables. The restrains happen to be lose, and with your captured weapons in the corner, who is to say it's not the time to rise up? You better Hurry,

The Warden is coming to check on you.

-... --- ... ... / .. -.. . .- ...

- .... . / .-- .- .-. -.. . -. / - .... . / .--. .-. --- - --- - -.-- .--. . / -- .- .-. ... .... / -- --- -. ... - . .-. / .- .-.. .-..

Welcome to Maxlen.

-We hope you enjoy the Enemies and new abilities!-

Thank You.

-Starplasm

.. --. .-. . .- - . .-. / ... .... .. .--. / -- .- ... - . .-. / .-.. .- ...- .- / .- .-. -.-. .... .. ...- .. You have four attacks, or moves.

1. Melee Attack, Ranged Attack, or Magic Attack 2. Ability 3. Guard or choose Hide 5. Defend

You can choose Melee, Ranged, or Magic as your 1st slot. This can not change.

Melee - Does the most damage but least defense or block chance.

Magic - You can choose a status effect, (Poison, Slow, etc). This will also be followed by a low damage attack. Magic attacks are medium range, do the least damage, but come with a status effect.

Ranged - These are VERY safe attacks, as they are from the longest range. They do medium damage.

- .... . / .-- .- .-. -.. . -. / - .... . / .--. .-. --- - --- - -.-- .--. . / -- .- .-. ... .... / -- --- -. ... - . .-. / .- .-.. .-..

Your Ability can be anything that....

-Isn't OP (Reviving Yourself is OP)

-Accepted by GM

-Isn't too complicated. (Ex. Can lose 50 health if Boss is lower then 89 MP but if Boss has higher then  123 MP then everyone on team loses 32 health but with a 54% damage boost added to the current weapons of all allies.) .. --. .-. . .- - . .-. / ... .... .. .--. / -- .- ... - . .-. / .-.. .- ...- .- / .- .-. -.-. .... .. ...- ..

Guard - you can Guard an Ally, and take all damage. You gain a 50% resistance to damage when the Ally is targeted.

Hide - You can "Dissappear" from battle. You will leave for a turn, and regain 20 health. This may anger a boss.

Defend - You Defend, and take 50% less damage. - .... . / .-- .- .-. -.. . -. / - .... . / .--. .-. --- - --- - -.-- .--. . / -- .- .-. ... .... / -- --- -. ... - . .-. / .- .-.. .-.. BASE STATS - Health: 100 Ability Points (AP): 100 Defence (Will Reduce damage/Directly subtract): 10 Rage (When a Player's Rage reaches 10 They will deal amazing Damage and a more powerful ability): 0 Speed (Chance to Dodge): 5%, or 5. MAX IS 50.

Atk - (Your Attack, Base damage is 1, but it can be multiplied by increasing the Atk stat after each battle.): 1 .. --. .-. . .- - . .-. / ... .... .. .--. / -- .- ... - . .-. / .-.. .- ...- .- / .- .-. -.-. .... .. ...- .. To Join, Just post this with Info:

Character Name:

Attack Type/Name:

Ability: (Ability costs (AP) are suggested by you, but GM can change it)

Guard or Hide:

ACTIVE PLAYERS: 